Treasure
A downloadable game for Windows
The natural resources generates over time.
Click to collect resources or attack enemy.
The resident will do whatever he what. Hungry level of resident decrease over time. The hunger will be shown as the hungry level is below the half. When the hungry level reach 0, its hp no longer recover. If every resident died, game ends, then press R to restart.
Above shows the resources available to craft. Scroll mouse wheel to switch building to craft.
Some recipes:
20 any material to craft a corresponding collector
50 food + 50 wood = house
30 food + 10 gold = crop
10 wood + 10 stone + 50 gold = market
It's sad that basic GMS2 version can't publish HTML game, I'll probably try to use Godot later.
Sprites List:
https://pixelhole.itch.io/pixelholes-overworld-tileset
https://merchant-shade.itch.io/16x16-mini-world-sprites
GAME OVER GUI is from IWBTG
Sound effect and background music:
https://opengameart.org/content/yourcraft
https://opengameart.org/content/weapon-blow
https://opengameart.org/content/smithing-sound
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